Distinguished Wizards of Naria

Distinguished Wizards of Naria (Wizard Trials) Creator: Unknown Directions: Port to the Tower of Doors then use the Wizards portal to the Wizards Guild

Level 30+

NOTE: This is an older area report and the information may no longer be 100% accurate.

AREA: Wizard Trials

DIRECTIONS: City Portals to the Tower of Doors, take the Wizard Portal to the Wizard's Guild

TESTED WITH: Sterling Lvl 40+ Wizard/PM/DD

WHAT WORKS WELL: Death Magic (Wail or Implosion if your a Cleric)

NOTES:

First concern is getting into the trials. After taking the portal to the Wizard's Guild you are in a small room called Hermikule's Den. There is a door that appears on the far wall if you are a Wizard and randomly opens when you continue to click on it. You have around 1 in 100 chance to get it to open each click, be patient and it will open.

Talk to the NPC in red named Kilem Pentacle, he will give you the key to open the door to the trials. Oh, and be sure to loot the bookcases around as well, memorizing the spell into your spellbook is your best bet if you are missing it.

Upon entering the trials you will be greeted by Arith the Enslaved (CR 149), you can grapple her with the lvl 9 spell if you want, IGMMs is probably the way to go for the most damage, she will cast a few different things at you but nothing to serious. She's pretty susceptible to melle attacks as well if you have fighter types in your party.

Test #1: Click on the globe, try from different angles if it seems not to work, it will test your knowledge on different spells and what school of magic it's from. Have your manual handy if needed or you can check your available spells ("B" on keyboard) for the answer. It will also check your Dexterity stat. I had to buff to 17 to pass this.

Formian Crawlers (CR 61): Have low fortitude, 22, therefore Wail of the Banshee is the best bet. If you have a Cleric in the party, Implosion works well too. These guys have 20 physical resistances, and have sneak attacks. Ice Storm, Horrids, Fireballs, and IGMMs can be used to clean up the straglers. Grapple works as well if you are getting chased.

Test #2: Another knowledge test and an endurance check.

Test #3: Knowledge test and an Intel check

Test #4: Knowledge test and a Spellcraft check

Daiakuma Kumo (CR 80): Will be in the room following this test with the Formians. It is extremely Immune/Resistant to magic, so no IGMMs, Ice or Wail. Try using Prismatic Spray which requires a Will save. I did this a few times and it did different damage each time. One of the times it instantly killed it. Or you can try to tank it with your Shields up, Acid Sheath did decent damage to it.

Test #5: Knowledge test and a Concentration check.

Otochiretahi (CR 363): He has 2 or 3 heals I don't recall which, casts Horrids, IGMM's, WOF, and other Death magic at you. Lvl 9 grapple does not work so if you need to rest for your spells try using your party members/familiar/summons as a rabbit for him to chase. IGMMs seem to work the best, however I did instantly kill him once by casting Wail on him... he's not immune to death magic and he unfortunately (for him) rolled a one.

He drops a key to the chest in the adjacent room which the loot is not class restricted so feel free to share with your party members. Fehdra (chick in red) will appear by the chest and congratulate you on a job well done as well as awarding you a number of Wizard restricted items. Be sure to check your inventory after you talk to Fehdra, to confirm you have the additional items, if not simply talk to her again.

The book you are given allows you to shop in the guild with the merchant (other NPC in red by the quest giver).

Trist Aventian Knight