Alberg Mountains

Alberg Mountains, Frost Giants Cavern and Gebirgsspitze Creator: Unknown Directions: Head to Forest of Dusk south its in southwest corner

Level 35+

NOTE: The following is an older area report and the information may no longer be 100% accurate.

AREA: Arlberg Mountains, Gebirgsspitze, and Frost Giant Caverns

DIRECTIONS: West from Town to Narian Suburbs, then North to Arlberg, Up the hill towards the store, marked on the map, then into Frost Giant Caverns (also marked on the map). Possibly outdated, use the book's directions above.

TESTED WITH: Logan Logan: Lvl 40+ Fighter/COT/WM

WHAT WORKS WELL: Melle, and Fire

NOTES:

Arlberg is full of Giant Kin. Ogre Magi (CR 18): casts prismatic spray, Ogre Chiefs (CR 25), Greater Forest Giants (CR 15), Female and Male Frost Giants (CR 40)

The Male and Female Frost Giants, as well as the Magi cast cone of cold which can wear you down. However, you can save on heals if your reflex save is high... roll a 37+, and if you are lucky enough to have Improved evasion these Cold Attacks are but a mere distraction.

The Frost Giants have pretty mean melle attacks, with criticals over 150 dmg. However, since they both spawn together, you could cast darkness over the Male (does not have True Seeing) and take out the Female first. Or simply rush in and hope you can hit your heal quick enough and lag isn't a factor. At 57 AC I was getting hit almost everytime, 67 AC about 80%, and 77 AC around 50% of the time. If you are going to fight them hand to hand, I would suggest rushing them quickly... while they are still casting their spells and before they start swinging those big hammers of theirs.

This could be a decent place to loot, seems like noone wants to take the time to pick up and divide the AMMY of GRAND WIZARD, AVARIAN LONGBOW, HAMMER of GODS, and EGGSHELL of SPELL PROTECTION that is dropped on this map. The ammy alone is worth 24k in the Divider and can often be found on the ground left behind by the previous traveler.

Gebirgsspitze: Much of the same encounters. Look for a cave that is marked on the map.

Frost Giant Caverns: More of the Same Male/Female Frost Giants, and some Frosty Wolf (CR 33) encounters. The wolves travel in packs, of course and do decent damage with their sneaks. At 57 AC, I was drinking heals, 67 AC was hit about 20% of the time and 77 AC was teasing them.

At the "T" intersection, if you go East you will end up in a room with 5 Male/Female Frost Giants, going South from the "T" will take you to the Ice Dragon (CR 119). Be ready for a lot of monsters in this room, about 12-15 total of Giants and Wolves. The dragon seems to "Throw" arrows at you and is somewhat challenging to hit... I had to buff to 64 AB to make any headway. He drops a few bundles of SIN YETH NPC QUILLED arrows, 2d6 x 3 physical damage and 2d6 x 2 Elemental, ERD piercing, DC 24 Slow, and Vamp Regen +5.

Going North from the "T" will take you to Dr. Boom Boom (CR 112). He does decent fire/sonic damage and is difficult to hit at 64 AB. He doesn't have true seeing however, therefore when darkened, he was a sitting duck. He drops the key for the chest that is in the same room. LOOT: Well, you will be able to tell who is greedy in your party by seeing how many of your party was ported out of the area, the Dr. Boom Boom chest is trapped and I believe a high search skill is needed to see it... My 4 ranks in search didn't cut it. Within lies a STALKER BOW (Longbow): +5 AB, Point Blank Shot, Weapon Finesse, +5 DEX and +5 STR, ERD B/P/S, Massive Crits @ 2d6, and +5 mighty. Edited By Trist on 03/31/04 01:40
 * Warning, Spoiler *******

Trist Aventian Knight