South Isle Landing East Cave

South Isle Landnig East Cave Creator: Unknown Directions: go to South Isle landing east

Level 30+

NOTE: This is an older area report and the information may no longer be 100% accurate.

AREA: South Isle Landing East Cave

DIRECTIONS: South Isle Landing, Go East to S. Isle Landing East, stop by the Inn for the Ivellio's Sword Quest, and the cave is on the map.

TESTED WITH: Logan Lvl 40+ Fighter/COT/WM and Sterling Lvl 40+ Wizard/PM/DD

WHAT WORKS WELL: Ice Storms, Horrid for the Dwarfs, IGMMS, Lvl 9 Grapple on all but the Dragon, and just plain brute force.

NOTES:

Lvl 1: A lot of Constructs (Iron Maidens (CR 91)) that cast Ice Storm and Greater Dispel. A DC 55 Random Chest exists on this level which I found gold one visit and a Heavy Armour the next... Elemental Armour: +5 AC, 15 Acid/Cold/Electrical/Fire/Sonic resistances.

Other encounters include Duegar Cavern Bezerkers and Mages (CR 48). Horrid seems to work best on these guys besides beating them to death. They drop a bunch of gems worth about 6k in the loot divider.

Lvl 2: More Dwarfs, and a mini boss by the name of Derek French (CR 114). He drops a decent helm named: Derk Gom Helm: +4 CHA and +5 STR, which has to be the ugliest helm in Aventia.

Lvl 3: Still more Dwarfs, as well as additional ones that try to sneak ya. They are easier than the others.

Lvl 4: Upon entering you will see a chest which needs a key. The Boss that has the key is wandering around the area, his name is "Gorkon" (CR 173). He will summon Balors, like 5-8 of them, and cast a number of spells at you, all the while calling for help from the dwarfs which seem to appear only when your fighting him. If you have an Arcane caster with you, I'd try banishing the balors (lvl 7 Arcane spell), I didn't get a chance to do this but it should work. Gorkon also is able to polymorph into a Chicken, so try to get good hits on him when he's in this form. I would suggest doing as much damage to him as possible while he is still casting, his melle attack can do around 200 dmg a pop. As far as magic goes, i'd stick to IGMMs when it's just him then change to Horrids and Ice when the dwarves show up... you'll need the AE type spells.

LOOT: The key that is dropped opens the chest at the entrance of the 4th lvl, inside is the quest sword "Ivellio's Golden Longsword". STATS: +5 AB, +5 Enhancement, 2d6 Bludge Vs. Evil, 2d6 Slashing, STR +5, Keen, and Massive Criticals @ 2d6 dmg. Edited By Trist on 03/29/04 18:27

Trist Aventian Knight