High Wizards Realm - Nymph Cave and Badlands

NOTE: This is an older area report and the information may no longer be 100% accurate.

AREA: High Wizards Realm - Nymph Cave and Badlands

DIRECTIONS: Town Portals to Tower of Doors, Take the Sorc Portal to HWR, at Erialleb Valley, go South to the Badlands, then NE into the Cave.

TESTED WITH: Sterling Lvl 40+ Wizard/PM/DD

WHAT WORKS WELL: Melle, Death Magic (Wail and Implosion)

LOCKS: In the cave you will need a maximum of DC 55.

Badlands:
 * Nymph Defender of the Forest (CR 46): Archers, which are susceptible to Death Magic due to their low Fortitude save, 17. They do shoot Acid/Cold/Electrical/Sonic arrows at you.
 * Nymph X-Bower (CR 45): Casts Entangle, has decent Reflex and Fortitude Saves, IGMM or hack them. They have slight physical resistance, 5 I believe, and drop ARCTIC WARFARE BOLTS which are worth about 44k a bundle in the divider.

If you go North from this area you will end up in the Quiet Harbor and you can buy a book of sailing from the merchant while the sailor will ship you to the Isle of Power (a later post).

Nymph Cave:
 * Nymph Armoured Guardians (CR 42): Have high Reflex and Fort saves, do slashing damage and have a called shot attack. Ice Storm, Horrids, IGMMs work just fine on these.
 * Nymph Archer (19): Wail if you want to, but will more than likely die while your attacking the Guards with AE spells.

You will come to a gate with a Nymph High Guardian (CR 43). She drops the GREATAXE of the BABE: +5 Enh, and 2d6 Cold Dmg as well as a key to gain access to the 2nd level.

LVL 2 - The Sword

I would stop short of the gate and prepare a lot of ACID spells for the boss. A few Guards will accompany her as well.

TACTICS:

I was able to do this the following way:

Buff with Epic Warding, Acid Sheath, Elemental Shield, and Death Armour. Poke your head inside the gate and spawn the Guards, then cast darkness on them (no true seeing). Then I lead ADWEIWEN (CR 148) out into the larger room and away from the guards.

Cast Maxed/Empowered Acid Fog a few times in this room and lead her into it. Then cast Maxed/Emp Acid Spray at her. She will hit you, taking damage from your shields, while the fog will hit her every round as well. I wouldn't bother with IGMMs or Ice or anything else really (she's immune anyhow), save those for the Guards once you kill Adweiwen.

If you don't have Epic Warding, beware because she uses HA weapons that dispell on hit. If you are letting her hit your shields, try one shield at a time instead of all 3 together, so that she doesn't dispell all 3 at the same time with the same attacks. In total they will do more damage to her when you are hit. Don't forget to heal, I was taking about 50-75 damage a round.

LOOT:

ADWEIWEN'S PLATE: +5 AC, +5 STR TRITHAITHUS (Bastard Sword) 1d6 Bludge, 1d4 Fire, HA, Keen, and 1d8 Crits.

Trist Aventian Knight