High Wizards Realm - Isle of Power-Gauntlet

NOTE: This is an older area report and the information may no longer be 100% accurate.

AREA: High Wizards Realm - Isle of Power-Gauntlet

DIRECTIONS: Town Portals to Tower of Doors, Take the Sorc Portal to HWR, at Erialleb Valley, go South to the Badlands, go North, buy a book of sailing from the merchant, talk to the sailor for passage to the Isle.

TESTED WITH: Logan Lvl 40+ Fighter/COT/WM and Friend (Thx TJ)

NOTES: Expect a small encounter on the ship on the way over, a PIRATES CUTLASS (scimmy) drops there. On the pier on IoP there will be an NPC that meets you and awards you for making the passage. Disarm the chest beside her, and inside you will find a Isle of Power bind gem that will allow you to take the Erialleb Valley Portal directly here.

Inside the building in the center of the map, take the side door), you will find a NPC that gives you the Guantlet quest which consists of 6 encounters and a boss.
 * Flesh Golem (CR 50)
 * Bone Golem (CR 53)
 * Clay Golem (CR 156)
 * Stone Golem (CR 140)
 * Iron Golem (CR 174): has an acid breath attack
 * Shield Golem (CR 125)

These guys have some physical resistances, but nothing too crazy. I believe they all do Bludgeoning Damage.

Gauntlet Boss (CR 135): The first thing he does is cast Flesh to Stone, you will need to have a Fort. Save roll above 34.

LOOT: Drops a FULL PLATE of POWER, +5AC, Imp Evasion, +5 Taunt and Tumble, and the SCIMITAR of the DEMON HUNTER, +5 AB, 2d6 B/P/S, 2d6 Fire, Keen and 2d6 Crits, you will need the key to exit, and gain entrance to the mercenary supply store. At the time of this post, the store was nonfunctioning.

Trist Aventian Knight