Frosty Isle

Frosty Isle (inc. Floor of the Ice Dancers, Land of the Frozen Tribe, Radiant Dawn) Creator: Unknown Directions: Take Boat from docks

Level 30+

NOTE: This is an older area report and the information may no longer be 100% accurate.

AREA: Frosty Isle and Radiant Dawn Guild

DIRECTIONS: Town Portals to South Isle Landing, take the boat to Frosty Isle (marked on map)

TESTED WITH: Logan

LOCKS: DC 30 max in the Guild

NOTES:

Make your way through the double gates and you find yourself in Frosty Isle. West to Frosty Spiral... LOOT: SPIRAL KAMA: +3 Enh, 1d6 Fire, 1d4 Sonic, Keen, 1d6 crits
 * Frost Ogre (22)
 * Frost Ogre Mage (33): Casts Cone of Cold
 * Frosty Cat (28): Sneaks, and has around 39 AB
 * Frosty Bear (30): Casts Mords, Ice, Fireballs, Weird.
 * Use fire on these guys.
 * The Spiral (84): Heals, does Fire/Sonic Damage, has around 61 AB.

In the center of the Frosty Isle map A Radiant Dawn Outpost. The guard there will require that you have a DIVINE DEATH ARTIFACT on you to gain access. You could acquire this from Death in COD or travel to the Frozen Tribe in search of it.

East from Frosty Isle into the Land of Frozen Tribe East to Land of Frozen Tribe - Cave Entrance East into Cave of the Frozen Tribe Chief. LOOT: SHORT SWORD OF FROZEN TRIBE: +4 Enh, 2d6 Cold, Keen
 * Frozen Archers (47): Sneak, immune to crits and around 59 AB.
 * Frozen Warriors (39): About 57 AB, imm to crits, slashing damage.
 * Chief of Frozen Tribe (110): Imm to crits, partially immune to cold, does slashing/cold damage, and around 49 AB.

In the chest is the Divine Death Artifact. DC 25

Back to the Outpost and enter the Guild. Talk to Lima the Guild Keeper for the key into the trials. There are pillars that do stat checks for STR/DEX/CON/WIS and one that asks you a "gee wiz" question. I believe 17 is the threshold for the stats. LOOT: RADIANT DAWN BOOTS: +4 AC, haste, freedom, RADIANT DAWN AMMY: +4 AC, +4 Regen, and the Radiant Dawn Stone
 * Warrior of Vengence (45): Have 55 AB, Imm to crits/sneaks, have true seeing, and do slashing damage.
 * The One With Secrets (139): Does Bludgeoning damage and has around 53 AB.

Talk to the Guild Elder when you are finished and you now have access to the rest of the guild to include the merchant who sells/buys in your favor. Be sure to check out the town as well, there is a gauntlet there, some more merchants, and a training hall.